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Developing awareness of talent through character- based gamification: perceptions of design and media students

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Pek Siok Ee Anm

Design and Media

Curriculum

This research investigates the potential and relevance of character-based gamification in relation to Design & Media students.

Character-based gamification for learning is the use of character avatar to represent a student in a gamified learning intervention. Existing research shows that gamified learning is beneficial towards students' social and behavioral aspects.

 

However, the research on the effectiveness of character-based gamification and contribution to education were limited. This research investigates the potential and relevance of character-based gamification in relation to Design & Media students.

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